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- package appcontext
-
- import (
- "github.com/AFASystems/presence/internal/pkg/model"
- )
-
- // Manager provides centralized access to application state
- type Manager struct {
- beacons model.BeaconsList
- settings model.Settings
- beaconEvents model.BeaconEventList
- beaconsLookup map[string]struct{}
- latestList model.LatestBeaconsList
- }
-
- // NewManager creates a new application context manager with default values
- func NewManager() *Manager {
- return &Manager{
- beacons: model.BeaconsList{
- Beacons: make(map[string]model.Beacon),
- },
- settings: model.Settings{
- Settings: model.SettingsVal{
- LocationConfidence: 4,
- LastSeenThreshold: 15,
- BeaconMetricSize: 30,
- HASendInterval: 5,
- HASendChangesOnly: false,
- RSSIEnforceThreshold: false,
- RSSIMinThreshold: 100,
- },
- },
- beaconEvents: model.BeaconEventList{
- Beacons: make(map[string]model.BeaconEvent),
- },
- beaconsLookup: make(map[string]struct{}),
- latestList: model.LatestBeaconsList{
- LatestList: make(map[string]model.Beacon),
- },
- }
- }
-
- // GetBeacons returns thread-safe access to beacons list
- func (m *Manager) GetBeacons() *model.BeaconsList {
- return &m.beacons
- }
-
- // GetSettings returns thread-safe access to settings
- func (m *Manager) GetSettings() *model.Settings {
- return &m.settings
- }
-
- // GetBeaconEvents returns thread-safe access to beacon events
- func (m *Manager) GetBeaconEvents() *model.BeaconEventList {
- return &m.beaconEvents
- }
-
- // GetBeaconsLookup returns thread-safe access to beacon lookup map
- func (m *Manager) GetBeaconsLookup() map[string]struct{} {
- return m.beaconsLookup
- }
-
- // GetLatestList returns thread-safe access to latest beacons list
- func (m *Manager) GetLatestList() *model.LatestBeaconsList {
- return &m.latestList
- }
-
- // AddBeaconToLookup adds a beacon ID to the lookup map
- func (m *Manager) AddBeaconToLookup(id string) {
- m.beaconsLookup[id] = struct{}{}
- }
-
- // RemoveBeaconFromLookup removes a beacon ID from the lookup map
- func (m *Manager) RemoveBeaconFromLookup(id string) {
- delete(m.beaconsLookup, id)
- }
-
- // BeaconExists checks if a beacon exists in the lookup
- func (m *Manager) BeaconExists(id string) bool {
- _, exists := m.beaconsLookup[id]
- return exists
- }
-
- // GetBeacon returns a beacon by ID (thread-safe)
- func (m *Manager) GetBeacon(id string) (model.Beacon, bool) {
- m.beacons.Lock.RLock()
- defer m.beacons.Lock.RUnlock()
-
- beacon, exists := m.beacons.Beacons[id]
- return beacon, exists
- }
-
- // UpdateBeacon updates a beacon in the list (thread-safe)
- func (m *Manager) UpdateBeacon(id string, beacon model.Beacon) {
- m.beacons.Lock.Lock()
- defer m.beacons.Lock.Unlock()
-
- m.beacons.Beacons[id] = beacon
- }
-
- // GetBeaconEvent returns a beacon event by ID (thread-safe)
- func (m *Manager) GetBeaconEvent(id string) (model.BeaconEvent, bool) {
- m.beaconEvents.Lock.RLock()
- defer m.beaconEvents.Lock.RUnlock()
-
- event, exists := m.beaconEvents.Beacons[id]
- return event, exists
- }
-
- // UpdateBeaconEvent updates a beacon event in the list (thread-safe)
- func (m *Manager) UpdateBeaconEvent(id string, event model.BeaconEvent) {
- m.beaconEvents.Lock.Lock()
- defer m.beaconEvents.Lock.Unlock()
-
- m.beaconEvents.Beacons[id] = event
- }
-
- // GetLatestBeacon returns the latest beacon by ID (thread-safe)
- func (m *Manager) GetLatestBeacon(id string) (model.Beacon, bool) {
- m.latestList.Lock.RLock()
- defer m.latestList.Lock.RUnlock()
-
- beacon, exists := m.latestList.LatestList[id]
- return beacon, exists
- }
-
- // UpdateLatestBeacon updates the latest beacon in the list (thread-safe)
- func (m *Manager) UpdateLatestBeacon(id string, beacon model.Beacon) {
- m.latestList.Lock.Lock()
- defer m.latestList.Lock.Unlock()
-
- m.latestList.LatestList[id] = beacon
- }
-
- // GetAllBeacons returns a copy of all beacons
- func (m *Manager) GetAllBeacons() map[string]model.Beacon {
- m.beacons.Lock.RLock()
- defer m.beacons.Lock.RUnlock()
-
- beacons := make(map[string]model.Beacon)
- for id, beacon := range m.beacons.Beacons {
- beacons[id] = beacon
- }
- return beacons
- }
-
- // GetAllLatestBeacons returns a copy of all latest beacons
- func (m *Manager) GetAllLatestBeacons() map[string]model.Beacon {
- m.latestList.Lock.RLock()
- defer m.latestList.Lock.RUnlock()
-
- beacons := make(map[string]model.Beacon)
- for id, beacon := range m.latestList.LatestList {
- beacons[id] = beacon
- }
- return beacons
- }
-
- // GetBeaconCount returns the number of tracked beacons
- func (m *Manager) GetBeaconCount() int {
- m.beacons.Lock.RLock()
- defer m.beacons.Lock.RUnlock()
-
- return len(m.beacons.Beacons)
- }
-
- // GetSettingsValue returns current settings as a value
- func (m *Manager) GetSettingsValue() model.SettingsVal {
- m.settings.Lock.RLock()
- defer m.settings.Lock.RUnlock()
-
- return m.settings.Settings
- }
-
- // UpdateSettings updates the system settings (thread-safe)
- func (m *Manager) UpdateSettings(newSettings model.SettingsVal) {
- m.settings.Lock.Lock()
- defer m.settings.Lock.Unlock()
-
- m.settings.Settings = newSettings
- }
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