From ccaef532d3eb53f74b89c3bb02002bc2f3a00249 Mon Sep 17 00:00:00 2001 From: blazSmehov Date: Thu, 27 Nov 2025 12:54:08 +0100 Subject: [PATCH] chore: rename to appState --- internal/pkg/common/appcontext/context.go | 48 +++++++++++------------ 1 file changed, 24 insertions(+), 24 deletions(-) diff --git a/internal/pkg/common/appcontext/context.go b/internal/pkg/common/appcontext/context.go index 67f09b7..dc8c157 100644 --- a/internal/pkg/common/appcontext/context.go +++ b/internal/pkg/common/appcontext/context.go @@ -4,8 +4,8 @@ import ( "github.com/AFASystems/presence/internal/pkg/model" ) -// Manager provides centralized access to application state -type Manager struct { +// AppState provides centralized access to application state +type AppState struct { beacons model.BeaconsList settings model.Settings beaconEvents model.BeaconEventList @@ -13,9 +13,9 @@ type Manager struct { latestList model.LatestBeaconsList } -// NewManager creates a new application context manager with default values -func NewManager() *Manager { - return &Manager{ +// NewAppState creates a new application context AppState with default values +func NewAppState() *AppState { + return &AppState{ beacons: model.BeaconsList{ Beacons: make(map[string]model.Beacon), }, @@ -41,48 +41,48 @@ func NewManager() *Manager { } // GetBeacons returns thread-safe access to beacons list -func (m *Manager) GetBeacons() *model.BeaconsList { +func (m *AppState) GetBeacons() *model.BeaconsList { return &m.beacons } // GetSettings returns thread-safe access to settings -func (m *Manager) GetSettings() *model.Settings { +func (m *AppState) GetSettings() *model.Settings { return &m.settings } // GetBeaconEvents returns thread-safe access to beacon events -func (m *Manager) GetBeaconEvents() *model.BeaconEventList { +func (m *AppState) GetBeaconEvents() *model.BeaconEventList { return &m.beaconEvents } // GetBeaconsLookup returns thread-safe access to beacon lookup map -func (m *Manager) GetBeaconsLookup() map[string]struct{} { +func (m *AppState) GetBeaconsLookup() map[string]struct{} { return m.beaconsLookup } // GetLatestList returns thread-safe access to latest beacons list -func (m *Manager) GetLatestList() *model.LatestBeaconsList { +func (m *AppState) GetLatestList() *model.LatestBeaconsList { return &m.latestList } // AddBeaconToLookup adds a beacon ID to the lookup map -func (m *Manager) AddBeaconToLookup(id string) { +func (m *AppState) AddBeaconToLookup(id string) { m.beaconsLookup[id] = struct{}{} } // RemoveBeaconFromLookup removes a beacon ID from the lookup map -func (m *Manager) RemoveBeaconFromLookup(id string) { +func (m *AppState) RemoveBeaconFromLookup(id string) { delete(m.beaconsLookup, id) } // BeaconExists checks if a beacon exists in the lookup -func (m *Manager) BeaconExists(id string) bool { +func (m *AppState) BeaconExists(id string) bool { _, exists := m.beaconsLookup[id] return exists } // GetBeacon returns a beacon by ID (thread-safe) -func (m *Manager) GetBeacon(id string) (model.Beacon, bool) { +func (m *AppState) GetBeacon(id string) (model.Beacon, bool) { m.beacons.Lock.RLock() defer m.beacons.Lock.RUnlock() @@ -91,7 +91,7 @@ func (m *Manager) GetBeacon(id string) (model.Beacon, bool) { } // UpdateBeacon updates a beacon in the list (thread-safe) -func (m *Manager) UpdateBeacon(id string, beacon model.Beacon) { +func (m *AppState) UpdateBeacon(id string, beacon model.Beacon) { m.beacons.Lock.Lock() defer m.beacons.Lock.Unlock() @@ -99,7 +99,7 @@ func (m *Manager) UpdateBeacon(id string, beacon model.Beacon) { } // GetBeaconEvent returns a beacon event by ID (thread-safe) -func (m *Manager) GetBeaconEvent(id string) (model.BeaconEvent, bool) { +func (m *AppState) GetBeaconEvent(id string) (model.BeaconEvent, bool) { m.beaconEvents.Lock.RLock() defer m.beaconEvents.Lock.RUnlock() @@ -108,7 +108,7 @@ func (m *Manager) GetBeaconEvent(id string) (model.BeaconEvent, bool) { } // UpdateBeaconEvent updates a beacon event in the list (thread-safe) -func (m *Manager) UpdateBeaconEvent(id string, event model.BeaconEvent) { +func (m *AppState) UpdateBeaconEvent(id string, event model.BeaconEvent) { m.beaconEvents.Lock.Lock() defer m.beaconEvents.Lock.Unlock() @@ -116,7 +116,7 @@ func (m *Manager) UpdateBeaconEvent(id string, event model.BeaconEvent) { } // GetLatestBeacon returns the latest beacon by ID (thread-safe) -func (m *Manager) GetLatestBeacon(id string) (model.Beacon, bool) { +func (m *AppState) GetLatestBeacon(id string) (model.Beacon, bool) { m.latestList.Lock.RLock() defer m.latestList.Lock.RUnlock() @@ -125,7 +125,7 @@ func (m *Manager) GetLatestBeacon(id string) (model.Beacon, bool) { } // UpdateLatestBeacon updates the latest beacon in the list (thread-safe) -func (m *Manager) UpdateLatestBeacon(id string, beacon model.Beacon) { +func (m *AppState) UpdateLatestBeacon(id string, beacon model.Beacon) { m.latestList.Lock.Lock() defer m.latestList.Lock.Unlock() @@ -133,7 +133,7 @@ func (m *Manager) UpdateLatestBeacon(id string, beacon model.Beacon) { } // GetAllBeacons returns a copy of all beacons -func (m *Manager) GetAllBeacons() map[string]model.Beacon { +func (m *AppState) GetAllBeacons() map[string]model.Beacon { m.beacons.Lock.RLock() defer m.beacons.Lock.RUnlock() @@ -145,7 +145,7 @@ func (m *Manager) GetAllBeacons() map[string]model.Beacon { } // GetAllLatestBeacons returns a copy of all latest beacons -func (m *Manager) GetAllLatestBeacons() map[string]model.Beacon { +func (m *AppState) GetAllLatestBeacons() map[string]model.Beacon { m.latestList.Lock.RLock() defer m.latestList.Lock.RUnlock() @@ -157,7 +157,7 @@ func (m *Manager) GetAllLatestBeacons() map[string]model.Beacon { } // GetBeaconCount returns the number of tracked beacons -func (m *Manager) GetBeaconCount() int { +func (m *AppState) GetBeaconCount() int { m.beacons.Lock.RLock() defer m.beacons.Lock.RUnlock() @@ -165,7 +165,7 @@ func (m *Manager) GetBeaconCount() int { } // GetSettingsValue returns current settings as a value -func (m *Manager) GetSettingsValue() model.SettingsVal { +func (m *AppState) GetSettingsValue() model.SettingsVal { m.settings.Lock.RLock() defer m.settings.Lock.RUnlock() @@ -173,7 +173,7 @@ func (m *Manager) GetSettingsValue() model.SettingsVal { } // UpdateSettings updates the system settings (thread-safe) -func (m *Manager) UpdateSettings(newSettings model.SettingsVal) { +func (m *AppState) UpdateSettings(newSettings model.SettingsVal) { m.settings.Lock.Lock() defer m.settings.Lock.Unlock()